Fires an arc of knives in front of the caster which deals physical damage. +(20-30)% to Lightning Resistance +(30-50) to Dexterity. 60 sec Critical Strike Chance. 22. We also take over the guides from writers that are no longer able to. 487 or about 4. Level: 1–20. These will deal area attack damage to enemies where they land. Ice spear hits the enemy with its first form. ) and we can guarantee all the split. Attack Projectiles Return to you attack: quiver 5 default 0: 1: ScourgeDownside (18–21) % reduced Projectile Damage damage: gloves 250 default 0: 45:. If a projectile lasts for an explicit duration like Spark, or fades out over a fixed time like Freezing Pulse, it. Frostbolt Spell, Projectile, Cold Level: (1-20) Cost: (6-25) Mana Cast Time: 0. 46 so about 5. " Previously the node required you to hit something to proc the return behavior. Channel to infuse an arrow with chaos, gaining stages while it is held. Frost Blades. Adds (10–16) to (45–60) Physical Damage. Awakened Elemental Damage. Requires a Dagger or Claw. You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List 1. Effectiveness of Added Damage: 30–40%. 21. For example, with Greater. - Gives you a chance for an "Additional Return", which feels pretty good in-game. 21 to see what happens to TS, it used to be that the secondary projectiles dont return but the primary ones do, so it would only be a significant dps boost when paired with sniper's mark since the split turns into tornado far from the target, for only little chance at shotgunning. Projectile Speed: 1300. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Build Request. Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. Thanks to Nimis projectiles return to you at the end of flight. The 1st pod is spawned first, then 2nd pod, etc. Return Projectiles don't work with ball lightning even though tooltip says they do. Additional Effects From Quality: Supported Skills have (0–10) % increased Projectile Speed. Returning Projectiles Support Support, Projectile. Return is the same mechanic - return projectiles essentially count (at least they did when. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Only when the eye explode, it release a faster set of projectiles, which obviously increase their range. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. Skill functions and interactions. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. Level: 1–20. Returning projectiles will move away from the player. Rolling Magma (previously known as Magma Orb) is a spell skill that launches a projectile that bounces on a parabolic curve that explodes on impact dealing. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles. 0. Projectiles from Supported Skills Return to you from final target. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. now that is a big difference! surely worth considering the swap for single target. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. The projectiles from Explosive Concoction are ground-targeted, cannot collide with enemies, and cannot pierce, fork, split or chain; only the explosion hit and do damage. Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Attack Projectiles Return to you from final Target. 22, Cobra Lash’s projectiles deal damage twice at the cost of 61% lower damage output on the return. staudd Cockareel • 11 days ago. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Deals (1-104) to (28-1983) Lightning Damage. Supports projectile skills. Fury Valve absolutely should not be used in any other scenario. taggedjc • 4 yr. (2–75) to (3–113) Added Fire Damage. A physical based projectile spell that launches several projectiles in an arc in front of the caster. Only works with Bows and Wands. It does not grant a bonus to your. Return Projectiles Support was born. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a 20-40% dmg buff. Infuses your melee weapon with molten energies to attack with physical and fire damage. ex main arrow flies 100 units, then forked. Shrapnel Ballista Attack, Projectile, Totem, Physical, Bow Level: (1-20) Cost: (5-11) Mana Attack Speed: 50% of base Attack Damage: (38-44)% of base Effectiveness of Added Damage: (38-44)% Requires Level 4 Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Server: PC, Xbox One, PS4. ex Elemental Hit)? Will Return count as in the 150. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. The Fireball projectiles trigger and randomly fly outwards. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. You can get +3 pierce from the tree for a few nodes. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. B) take the distance from it's "returning" position, so a regular albeit nice interaction or being able to have farshot effect but also be close to the target (preferred playstyle for maximum nimis damage on my KB. Level: (1-20) Cost: (8-10) Mana. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Additional Effects per 1% Quality: Supported Skills deal 2% increased Damage with Hits against Enemies that are on Low Life This is a Support Gem. Divergent Lightning Trap can already return, so this is 14 divines (current price) and an entire ring slot for better coverage. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Visualize this though, you need 1 pierce to go through your main target, then it’s another target. Level: 1–20. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. [1] Skills gems that create projectiles usually have the Projectile or Bow gem tag. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. Anomalous Faster Projectiles Support. This. 59. Supports projectile skills. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 65% for the split projectiles, 50% for anything returning. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. Kokleekio • 2 mo. 0. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. The projectiles end their travel, exploding on top of you. Cost & Reservation Multiplier: 150%. So Split is technically the 'same projectile' just like Fork releases 2-3 of the 'same projectile' so all of them count as having 'hit already'. Requires Level 38. It causes projectiles to return and pierce all targets while returning. It does not grant a bonus to your. Scourge Arrow is currently one of the best Bow Skills for any Bow build that uses Ailments to deal Damage. Once it's hit one target, a regular projectile cannot hit the same target again. It costs 2 Golden + 1 Amber Oil. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 21 Crucible League; PoE 3. Supports projectile skills. This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. Tons of projectiles should make this a blast to map with. Apparently the Splitting Steel Projectiles used to explode upon return with Nimis last league, allowing for > 4-5x multipliers with sufficient AoE while standing on top of the target. The total distance for projectiles is 150 units. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. In Path oF Exile (PoE), the Molten Strike is a mechanically interesting skill that can have good damage scaling. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. ; Fast Mapping ; Smooth Gameplay : No need to position or target directly as Unseen Strike handles this for us ; Easily hit Max CF stacks on enemies: multiple. " Thanks for correcting my noob moment of 2016. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Attack, Projectile, Chaos, Duration. Can Store 2 Use. It probably. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. 00 sec Can Store 1 Use(s) Cast Time: 1. Nimis changes from "Projectiles Return to you at end of flight" to "Projectiles Return to you". This thread has been automatically archived. Return has fourth priority for projectile behaviors, preceded by pierce, fork and. it'll follow the same rules as most everything else that triggers. This makes a total of 272% increased Corpse Life. Roughly 3,5x-4,5x Splinters to give a range. ES: 681In Path of Exile: Heist, you'll be able to access new exclusive rewards in the Curio Display Rooms in Grand Heists. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. You just get 30% more damage ( and unlimited peirce) with the utility of returning projectiles. 65 sec Critical Strike Chance: 5. That's 1+3+9+27 = 40. If a projectile is unable to perform a behavior in its sequence, it will attempt. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). 98=4. Venom Gyre - Path of Exile. . Brutal Restraint: Look for 5% increased Dexterity mod. Requires a Dagger or Claw. " It's pretty much dead node without returning projectiles support. Higher risk of death - enemy that would die in one hit is instead killed by returning projectile. Deals (7–949) to (10–1423) Physical Damage. Buy PoE Currency Cheap. 1) Anomalous Returning Proj. Projectiles from Supported Skills have (1-18)% chance to Return to you an additional Time. EDIT: I guess this might also be "if a projectile hits final target and has a chain but cannot chain, it will check for return". With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Since these pods are not spawned at the same time, the "multiple projectiles cannot hit the same target" is not triggered for the 6th pod. 22] Returning Projectiles CoC Ice Spear Build | Occultist | Ancestor | Path of Exile 3. 3. Every lightning trap already invests in pierce. Soul Gain Prevention: 8 sec. Currently Nimis does something no return projectile effect does: it allows ball lightings to bounce back. Soulrend. 21 Starter Builds - Top 5 Path of Exile Crucible League Builds for Beginner 2023; News Category. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Cold Damage. Now all effects that cause projectiles. Returning projectiles can hit the same enemy a second time, yes. 5% increased Projectile Speed This is a Support Gem. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills. PROs. 3. According to sources like wiki, the "returning projectiles" should work with stuff like ballistas, mines, etc. poe. ago. 80 sec Critical Strike Chance: 5. Projectiles from Supported Skills deal 60% less Damage while Returning. What madness comes to mind on self cast projectile builds, ethereal knives etc? nimis was very strong on release and enabled all projectiles to benefit, this support does too and. Path of Exile Wiki editing functions. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Buy PoE Currency CheapOne gem catches my attention is the Returning Projectiles Support. Projectiles from Supported Skills deal 61% less Damage while Returning. You only get one returning hit per projectile fired regardless of how many it splits into. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Vaal Venom Gyre is a claw/dagger attack skill that does not deal damage directly, but instead temporarily increases your maximum number of Venom Gyre Venom Gyre Attack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125. Returning projectiles pierce all targets. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. It´s unplayable without. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. 1. Chain and Shotgunning for Single Target (Icicle Mine) Basically I want to figure out how/if single target on projectile skills can actually be influenced by having more projectiles and getting them to hit the same target per cast. If Point Blank is allocated, it is a roughly 1. It does not matter if the projectile is traveling "forwards" or is "returning". Notable Passive Skill. Only one projectile behaviour can be applied each time a projectile hits a target. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. In the case of Ball Lightning which has a lifetime, you'll need to get some projectile speed to notice it return when firing into the void. You. The primary will return after shooting, pierce you and the cast secondaries behind you. Attack, Projectile, AoE, Physical. Will the forked arrows travel 50 more units before disappearing? Will increasing projectile speed increase total distance travel (f. We've had "attack projectiles return" since forsaken masters, and in descent races even before that. Version Changes 3. Most projectiles have a lifetime rather than a range, so increased projectile speed will make them go further within that time. For players who like to blast through the game on a budget and want a build that is. Tornado Shot Attack, Projectile, Bow. Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Anomalous Returning Projectiles Support. for. Infuses your melee weapon with molten energies to attack with physical and fire damage. ex Elemental Hit)? Will Return count as in the 150. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. BTW, slower proj or faster proj doesn't change the time it takes to return. Nimis really is a boon specifically. " Previously the node required you to hit something to proc the return behavior. Now all effects that cause projectiles to return do so in any case that they can. l don't believe there are arrow skills that explode at the end of travel like. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Anomalous Inspiration Support 20%. Vengeant Cascade makes your primary projectiles return. 2: Fixed an issue where increases and reductions to projectile speed had no effect on Volcanic Fissure Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires. Pvp7 • 6 mo. Far shot does not have ANY wording, the Far Shot passive literally just says "Far Shot". Requires Level 38. Gem Skill Gems Support Gems Unusual. The 3 secondary projectiles is the damage dealing portion of the skill. 21. In order to also make thorn arrows return, at least 55% total projectile speed is required. If you fire one projectile before barrage and assuming every projectile hits, you get: -: 4 projectiles (x4 multiplier) -: 38% damage efficiency (x0. Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. Tag: Support, Projectile. I have annointed Vengeant Cascade. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. Fury Valve gives +2 proj which means a single attack linked with woke chain and woke fork will hit an enemy, fork into 3 arrows total, then each of those will split into 3 arrows for 9 arrows which then hit an enemy and chain 3 times. Most sources of Returning were Final-Target-Returning. The projectiles will return if they hit a target and do not pierce/fork/chain. Returning Projectiles deal 75 % less Damage with Hits and Ailments 40 % chance to keep each caught Projectile fired with Whirling Blades Base duration is 12 seconds Returning Projectiles Pierce all Targets Projectiles Return to you from final target (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of the skill. These gems have been designed to take existing categories of skills and provide entirely new ways to play them, for example making your Warcries deal damage, having your projectiles return to. Most theorycrafters knew that mucking around with projectiles in PoE would always deliver some nutty interactions, and for one guy (Jung) to open up that can of worms with his own unique (which led the path of Vengeant and Returning proj support) is seriously a long term buff to the health of the game. What you lose (in general, some apply to single target): damage as returning projectiles may not hit anything (enemy is in different place) chain/fork because of reason 1) Ailment effect - less damage = less shock effect. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. But if your Projectile is returning from hitting a monster, this monster will only be hit once. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. These. Requires Level 12. In a game where standing still for more than 1 second is killing yourself, having to wait 3 seconds for a projectile to return is just BS. Obvious enough, "projectile attack damage" versus "projectile damage. This can only be done with the hydrosphere gimmick. At the time, Nimis is basically the same thing but on an item. This is a 30% more damage support gem at level 1, 0 quality for projectile skills that can return. 60% from a perfect Ashes of the Stars. 98 seconds, 40. After traveling a short distance the projectiles enter a second form. It is similar to the effect of Mimi’s but with the reduced projectile damage. ago. You can test this quite easily on an area that has 2 bosses by having lmp. The addition of this support gem opens up exciting possibilities for unique and powerful builds. Numbers will look weaker than the build realistically performs. Pierce - Fork - Chain - Return. Requires Level 12. Now all effects that cause projectiles to return do so in any case that they can. Returning is a behaviour a projectile can have to continue travelling after a hit, like pierce, fork and chain. Supports projectile skills. The wiki even. That basically means a LA char with VC deals twice as much dmg as one with RP support. 2. So for a skill like Lightning Arrow, it's already decent, potentially very good. 46/4. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. 50 sec Can Store 1 Use(s) Cast Time: 0. Yeah you could prob socket a support that does more damage per projectile reliably. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. Projectiles from Supported Skills have 20% chance to Return to you an additional Time. Projectiles cannot chain back to a target it has already hit. Only one projectile behavior can be applied each time a projectile hits a target. Quality 23. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. ago. 3Gem quality. Nimis Topaz Ring Icon Description Nimis is a unique Topaz Ring. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. Effectiveness of Added Damage: 240%. Vengeant Cascade is a notable passive skill of Path of Exile. 16% reduced Attack Speed to 16% increased Attack Speed. Return Projectile Support Creates A New Potential League Starter | PoE 3. Added Cold Damage Support 9%. Its possible that deadeye node that chains on ground hit would fall under the same conditions. The arrows impact the ground in a line,. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Fires a returning projectile that can be caught. Return location Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Replies are. Returning projectiles will move away from the player. Return: By default with for example Returning Projectiles only primary arrow will return. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Posted by LockedGoblin689 on Jan 22, 2021,. Manni is a Path of Exile veteran who has been playing and streaming the game for many years with thousands of. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. [1] Skills gems that create projectiles usually have the Projectile or. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. Base duration is 6 seconds. Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. Mechanics. 16 Scourge League. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. 4Item acquisition. Tag: Support, Projectile. Mechanics. Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/ftlgame A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. Only one return projectile from Lightning Trap can hit. Projectiles with a single pierce - The projectile can pass through a single target and hit another behind them, returning to hit the primary target a second time. Divergent Returning Projectiles Support is a new Dexterity Support Gem. Still looks awesome though. Cremation. POB setup budget ~ 320 div (99lvl, without Mageblood) Uber Elder - 00:00Uber Maven - 02:38U. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. POE Anomalous Returning projectiles Wicker Man Spectre. You get 13. Contents. Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. 3/8. Vaal Venom Gyre can be obtained by vaaling the gem. "Projectile skills deal less damage" Sounds global. This build uses i. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. 1. I count about 50% of builds on poe ninja using a projectile tag skill. e double the length of a regular projectile shot (I assume not but one can hope). Projectiles from. Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and. Soulrend Chaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0. Advertisement Coins. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. Returning Projectiles Support: 38: Cast On Critical Strike Support: 38: Multiple Traps Support: 8: Slower. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. Supported Attack Skills cannot be used with Melee Weapons Supported Skills deal (32-24)% less DamageWith lesser volley, you can easily hit with 3 returning projectiles. • 3 mo. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Caught projectiles spiral outwards when you use Whirling Blades and do not return. When paired with the Pierce support, Faster Projectiles will allow your projectiles to travel deeply through packs of mobs. Effectiveness of Added Damage: 190%. ago. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. Supports projectile skills. Returning Projectiles Pierce all Targets*Compare Spectral Throw with any projectile skill, and it's just sad. Perhaps even more exciting than this new mode is the news that The Forbidden Sanctum is returning in PoE 3. Projectiles from Supported Skills Return to you. Fork is a support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. Currently spectral shield throws shield will not return after its final chain. Lightning Strike is the primary source of damage for this build. Returning projectiles do not split again. The Point Blank keystone now causes projectiles to deal 30% more damage to very close enemies (from 50%), dealing up to 30% less damage based on the distance the projectile travels before it hits (from 50% less). Hey guys, returning projectiles cast on crit ice spear occultist build is here. Far Shot could start at -50%, -30%, or it could be 0. Projectiles from Supported Skills Return to you. Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. Nimis - Nimis is excellent, the downside of random direction for fired sparks will have no effect on you, but the returning Projectiles are extremely advantageous - their duration is basically doubled. Basicly does the returned projectile recognizes the point of origin as the character or the place it is returning from? This happens the same with skills like Spectral Throw, which, even though the projectiles return to you and end up right next to you on the return, end up doing less damage on the return. 21 Simplified projectile returning. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Only one projectile behavior can be applied each time. Spark works well with it because of it's movement pattern: those forked projectiles can return and cause delayed shotguns or hit targets that were missed. 5% increased Projectile Speed This is a Support Gem. • 2 yr. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. Projectiles from Supported Skills Return to you. This is only 20% more damage. Echoforge has the following stat ranges: Adds (600-650) to (750-800) Chaos Damage. 5% increased Projectile Speed This is a Support Gem. Supports projectile skills. This was made possible in 3. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. It does not grant a bonus to your character, but to skills in sockets connected to it. Only one projectile behaviour can be applied each time a projectile hits a target. Projectiles Return to you from final target. Simplified projectile returning. This time it’s my league start in POE 3.